Morocco Steps Up Efforts to Build Global Video Game Industry

Morocco is taking new steps to position itself as an emerging player in the global video game industry, with the country making its first official appearance at Gamescom 2026, the world’s largest event dedicated to gaming, held in Cologne, Germany, from August 26 to 30.

The participation marks a new phase in Morocco’s efforts to develop and internationalize its gaming ecosystem. Led by the Moroccan Agency for Investment and Export Development (AMDIE), in partnership with the Ministry of Youth, Culture and Communication, Morocco is represented by a national pavilion bringing together an institutional delegation and 11 Moroccan video game development studios.

The initiative reflects a broader effort to move Morocco’s gaming sector beyond a primarily domestic market and connect local developers with the international industry. At Gamescom, Moroccan studios are being given access to publishers, investors, international studios and other major industry players, creating opportunities for partnerships, investment and business development.

According to AMDIE, the international push is also intended to help Moroccan companies expand abroad and become more integrated into the global value chains of the video game industry. The agency views Gamescom as a platform for Moroccan developers to showcase their products and technical capabilities while exploring commercial opportunities in one of the world’s most important gaming markets.

Morocco’s growing presence in the sector comes as the country works to build a more structured domestic gaming ecosystem. One of the main initiatives has been the Morocco Gaming Expo, which has developed into a major industry event at both the national and regional levels and has provided a platform for local studios, investors and international companies to connect.

The scale of the latest edition points to growing interest in Morocco’s gaming potential. The 2026 Morocco Gaming Expo, held in May, attracted more than 80,000 visitors, alongside representatives from 24 countries, 100 Moroccan exhibitors and 48 international investors. The figures suggest that the sector is gradually developing an ecosystem capable of attracting both local talent and international capital.

The government’s push is also significant because video games are increasingly viewed not only as an entertainment industry but as part of the wider digital and creative economy. For Morocco, developing local studios and connecting them to international publishers and investors could create new opportunities for skilled employment, technology development, intellectual property creation and exports.

Morocco’s debut at Gamescom therefore represents more than participation in an international trade event. It is an attempt to translate the country’s growing domestic gaming activity into international visibility and commercial opportunities, while establishing Moroccan developers as potential partners within a rapidly expanding global industry.

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